AI Insights · Timothy · March 2022
Top 5 Three Kingdoms Games in Australia Q1 2022
Discover the performance trends of the top 5 Three Kingdoms games in Australia during the first quarter of 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Three Kingdoms games in Australia demonstrated varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Dynasty Legends 2 showed a mixed performance. Weekly revenue remained relatively stable, starting at approximately $1.2K in mid-March and peaking at around $1.6K by the end of the month. However, weekly downloads saw a significant drop from 917 to 176 over the same period. Active users also experienced a decline, from 796 to 502.
Dynasty Origins: Conquest experienced a downward trend in weekly revenue, starting at $3K in late December and decreasing to just under $1K by the end of March. Weekly downloads mirrored this trend, dropping from 266 to 53 over the same period.
三國:英雄的榮光 saw a notable increase in weekly revenue, which jumped from $706 in mid-January to a peak of $2.1K in mid-March, before settling at $1.5K by the end of the month. Weekly downloads, however, showed a declining trend, from 209 in mid-January to 40 by the end of March.
三国杀 exhibited significant growth in weekly revenue, starting at $660 in late December and reaching over $10.6K by the end of March. Weekly downloads remained relatively stable, fluctuating slightly around the 20s and 30s. Active users maintained a steady count, with a slight increase from 151 to 164 through the quarter.
Game of Heroes: Three Kingdoms displayed fluctuating weekly revenue, starting at $1K in late December and dropping to $200 by the end of March. Weekly downloads were low, ranging from 3 to 37 throughout the quarter. Active users saw a slight decline, from 126 to 113.
For more detailed insights and analytics, visit Sensor Tower.